| Player | Alliance | Field (HF) | Anthill | Tech | Fight |
|---|
| Target Player | Max Troops Known | Tech Levels | Last Seen |
|---|
Filter ecosystem by HF potential to identify dangerous actors or potential targets.
Relational force-directed mapping. Physical distance is determined by calculating exact flight times based on the selected Attack Speed.
Estimated sleep windows based on inferred timezone patterns.
| Rank | Alliance | Field (HF) | Avg HF/Memb | Anthill | Technology | Fight | Members | Chart |
|---|
| IGN | Role | Created | Actions |
|---|
| Time | Event | IGN | Details |
|---|